Moving to zero- dollar and upkeep setup

Or how I'm too cheap and too lazy to support anything anymore

I’m back from a quite long hiatus of my weekly blog posts. For now, I’ll try to do them semi-regular again, maybe even on a monthly, bi-weekly or whenever-I-feel-like-it basis. Thank you if you’ve been waiting to read my new post (although I doubt it). Also, this article has a lot of personal backstory in the beginning, if you just want to know the “free” and useful part of this article, feel free to skip that part....

September 21, 2021 · 8 min

Dynamic GDDs with Notion & Godot

Have another way to connect design with implementation

Shortly after I start with a Game design document, I’m hit with the very sudden and scary realization that I need to upkeep the document as well. By combining the power of Notion and Godot I hope to make it slightly easier. Let me explain to you how you could do the same! All gamedevs have to either write or read a GDD from time to time. These beautifully complex documents take time to digest, even by the people writing them....

August 17, 2020 · 4 min

The Apple Privilege

Or how I never had money for expensive products

Wauw, I used to say when I saw an Apple product at the store. And reasonably so, the allure of using a product with a quality unlike any other had me dreaming. But unfortunately, our family didn’t have that kind of money, so we never got anything. Growing up in Beijum, one of the somewhat poorer regions in my city of Groningen, was a reality I was unknowingly faced with everyday....

June 10, 2020 · 7 min