Clarice Clairvoyage Devlog #12

Releasing the PICO8 version & proceeding with Godot

It’s been a while since I posted about the project in general. I find it increasingly hard to post while juggling all of the other stuff that I’m supposed to do as an indie :/ Anyway, in this post I’ll share some of the stuff that happened since my last post and some stuff to look forward to in the near future. TL;DR I’m talking with an artist to make the game more visually appealing on Steam & other platforms...

November 1, 2021 · 4 min

Moving to zero- dollar and upkeep setup

Or how I'm too cheap and too lazy to support anything anymore

I’m back from a quite long hiatus of my weekly blog posts. For now, I’ll try to do them semi-regular again, maybe even on a monthly, bi-weekly or whenever-I-feel-like-it basis. Thank you if you’ve been waiting to read my new post (although I doubt it). Also, this article has a lot of personal backstory in the beginning, if you just want to know the “free” and useful part of this article, feel free to skip that part....

September 21, 2021 · 8 min

Clarice Clairvoyage Devlog #9

Working on the last bits before the demo!

TL;DR Reworked spells to be more unique and bind more to gameplay ideas Redid a bunch of world/map rendering and enemy code to conserve precious code tokens Added an anchor to stop the ship at any moment and an animated sail! Reworking spells Some of the feedback I got from early playtesters is that the spells didn’t feel or act unique in the game. So rather than relying on very similar spells to do similar things, I decided to divide the spells with different kind of functions and make sure that every element has a particular kind of gameplay flavour....

April 20, 2021 · 5 min

Managing (side)projects

Or how to stop quitting and start finishing

The little inventor We all know the movies, comics, or shows where there’s a little inventor hard at work at either ruining or saving the day: Dexter’s Lab, Jimmy Neutron, Phineas and Ferb. I always loved watching those shows either by myself or with my brother and sister. They always had a lot of fun characters and stuff happening and a lot of unexpected things and inventions along the way. I wanted to be like the inventing kids, because fixing someone else’s problem or doing something silly just seems like incredible fun....

February 21, 2021 · 9 min